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Post by Rasteroid on Mar 5, 2010 1:53:35 GMT -5
I've lately added some new advanced skills, such as prospect and heal. The latest thing however, is learning. When you are born you don't know how to do things like forage and build things. You have to learn, which will happen one of three ways depending on the skill: 1) You grow into an adult 2) You see somebody else using the skill 3) You study how to use the skill in a school (new building!!) Things I plan to add next include: a) A lot more AI, watch for monkeys snatching bananas and the like b) More ways to make money in towns, and a store that sells some new objects Unfortunately a lot of this stuff applies to humans only. How are people finding the proportion and duration of their incarnations? Anybody playing? 
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Post by Rasteroid on Mar 29, 2010 0:04:17 GMT -5
Nobody's playing  oh well. Now as a human you can work some jobs for cash.. I will add a general store to spend money on soon.
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Post by kirat on Apr 29, 2010 5:43:05 GMT -5
It's been a while since I was here, so many changes it will take me a while to catch up but all the idea's are good. I think that the hardest part of the game is how to figure out what it takes to remain human and have more fun, or be bad and still have fun. If you become something minor it is hard to get back to being human, the easiest way I have found is not to play for a while and tada you are human again.
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Post by juanito on May 3, 2010 18:08:55 GMT -5
lol I like the new graphs
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Post by Rasteroid on Jun 1, 2010 11:28:16 GMT -5
I agree mom, the next thing I'm planning to add is some specific quests, or tasks for each creature. This will give you something fun to do (even if you're a say, a grasshopper), and when you successfully complete the job it will reduce a lot of your karma, and give you a better chance at human rebirth.
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