Post by Rasteroid on Dec 5, 2012 13:21:38 GMT -5
Frequently Asked Questions
Where did my x / y / z go?
The first place to check is your events on the news screen, lower right hud button. Unless you've been spending it yourself, everything that happens will be reported in your events.
A big source of loss is overflow, which happens when the weather is rainy or stormy. The weather forecast is also conveniently located on the events tab; if you see bad weather coming, make sure you have enough space for all the objects in your inventory. If you don't, some will be lost and turn into pollution. Better to spend it instead, if possible.
To understand how space is being used, go to the policy screen (hotkey: p) and click the statistics tab at the top right. Space is third block from the left on the top row.
I built something, but I lost/gained objects I wasn't expecting.
This may be a subset of the previous question, always check your recent events if you are unsure. Otherwise, check your Material Priority setting on the Policy (P) tab, to make sure you are spending the type of material you want to. Finally, read about Inventory in the Objects section of the manual, to understand what the inventory update slider shows exactly.
My people are starving!
Hunger is a slightly strange measurement.. instead of, say, going up as the people are fed, hunger starts out at a maximum of 5, and decreases as they are given food. When hunger reaches zero, the people are full and can't eat anymore.
Since digestion produces one unit of hunger an hour, your people will spend a lot of time at maximum hunger (unless you are farming like crazy). Don't worry, they are used to it!
There are a few cases when you will want to feed your people, possibly even fill them right up (zero hunger). Most of the time though, you don't have to feel bad about that guy looking so skinny; he's not starving, he's just letting you know there's room in his belly for any more food you might have.
(Lady battle miners seem to be especially concerned about the poor skinny citizen icon!)
Someone is nuking me, why can't I nuke back?
Global combat or "nuking", can only be directed when there is contact with the target player. Contact includes spies, hosted diplomats, palantirs, master/vassal status, and invisible neighbours. Your contacts can all be reached using the overlay buttons on the map screen.
Another option is the missile test, which selects a random valid target from anywhere in the world, and engages global combat with them.
If you can't find the person attacking you, they may have dispatched a spy to your land, back when they were your neighbour. If they ever manage to beat you in combat, they will become your master, whereby you can target them and reciprocate.
Clearing out your buildings along with some regular, healthy battles and mishaps thrown in, and any enemy spies should soon be killed. If new neighbours arrive, try to send spies over before they depart so you have the option of nuclear bombardment at your disposal too!
Where did my x / y / z go?
The first place to check is your events on the news screen, lower right hud button. Unless you've been spending it yourself, everything that happens will be reported in your events.
A big source of loss is overflow, which happens when the weather is rainy or stormy. The weather forecast is also conveniently located on the events tab; if you see bad weather coming, make sure you have enough space for all the objects in your inventory. If you don't, some will be lost and turn into pollution. Better to spend it instead, if possible.
To understand how space is being used, go to the policy screen (hotkey: p) and click the statistics tab at the top right. Space is third block from the left on the top row.
I built something, but I lost/gained objects I wasn't expecting.
This may be a subset of the previous question, always check your recent events if you are unsure. Otherwise, check your Material Priority setting on the Policy (P) tab, to make sure you are spending the type of material you want to. Finally, read about Inventory in the Objects section of the manual, to understand what the inventory update slider shows exactly.
My people are starving!
Hunger is a slightly strange measurement.. instead of, say, going up as the people are fed, hunger starts out at a maximum of 5, and decreases as they are given food. When hunger reaches zero, the people are full and can't eat anymore.
Since digestion produces one unit of hunger an hour, your people will spend a lot of time at maximum hunger (unless you are farming like crazy). Don't worry, they are used to it!
There are a few cases when you will want to feed your people, possibly even fill them right up (zero hunger). Most of the time though, you don't have to feel bad about that guy looking so skinny; he's not starving, he's just letting you know there's room in his belly for any more food you might have.
(Lady battle miners seem to be especially concerned about the poor skinny citizen icon!)
Someone is nuking me, why can't I nuke back?
Global combat or "nuking", can only be directed when there is contact with the target player. Contact includes spies, hosted diplomats, palantirs, master/vassal status, and invisible neighbours. Your contacts can all be reached using the overlay buttons on the map screen.
Another option is the missile test, which selects a random valid target from anywhere in the world, and engages global combat with them.
If you can't find the person attacking you, they may have dispatched a spy to your land, back when they were your neighbour. If they ever manage to beat you in combat, they will become your master, whereby you can target them and reciprocate.
Clearing out your buildings along with some regular, healthy battles and mishaps thrown in, and any enemy spies should soon be killed. If new neighbours arrive, try to send spies over before they depart so you have the option of nuclear bombardment at your disposal too!