|
Post by Crovaz on Oct 4, 2006 22:11:23 GMT -5
My IDea is that a new option for trades be added. The option is that a base resource and refined resource be added to items to trade FOR.
ie
Base Resource = Baux/Sand/PIg/Uro (no coal cause of deminised value) Refined Resource = Diam/ALum/Glass/Steel/Euro
What these would allow people to do is post general trades like 2Coal : 1 Base Resource 4Sand: 5 Base Resource 2Euro: 3 Refined Resource
What this would do is allow people to post gerneral trades then still have trades available for speicfic trdaes like euro for diamonds and lost of coal for euro
Becuase i feel people cant have that many trades, like i have 8 trades and want to post 4:5 for all resources which i have but instead of taking 3 trades it takes 6 so i cant post that many specific trades for uro and euro
|
|
|
Post by xadely on Oct 4, 2006 23:09:46 GMT -5
I dunno, there are more levels than just Base/Refined.
Sure, Coal is worth less. But then URO is worth way more than a Baux.
Again with EUR and DIAM...
Further to that, if I had 5 PIg and 5 Baux and clicked your 4 Sand: 5 Base trade, wihch resource would it take?
|
|
|
Post by crovaz on Oct 4, 2006 23:33:47 GMT -5
first off with the uro being worth more and diamonds and eur peopled dont have to trade them they can if they want to though seeing as the person who blindly puts up the trade wont get screwd but you did find a problem with you second thought i cant see any easy way to get around that wiht out changing the grafics of the trade screen so i guess the idea is bunked 
|
|
|
Post by severian on Oct 5, 2006 12:53:14 GMT -5
The choice of item to exchange could be made by setting your LVO, or perhaps a popup could prompt the would-be trader to choose an item.
One thing you note is that this would reduce the number of trades someone needs to put up to achieve a situation where they can trade whatever they make for anything that they don't make... this may undermine the value of buildings/government types that increase the number of trades. Perhaps, if this change were implemented, its availability could be tied to governments or structures that normally increase number of trades? I'm thinking something like bureaucracy gets it always, everyone gets it with an office tower, monarchy also gets it if they have an embassy... something like that.
Sounds like it could be tricky to code. Is the payoff (i.e., being able to post 1 trade instead of 3 or 4) worth it?
|
|
|
Post by Crovaz on Oct 6, 2006 14:47:59 GMT -5
but with the amount of trades you can get it some times isnt enought. Like i was a beuracrat with 8 trades (office, customs) and as a proper beuracrat i was being a resource filter( for a small fee) trading 4:5 for all base resources (4sand:5baux, 4Sand:5pig etc.) yet the process of trading sand for baux for pig took 6 of my 8 trades which left me unable to make for special trade offers for my eur and uro or to get diamond and coal.
|
|
|
Post by Rycchus on Oct 7, 2006 17:13:42 GMT -5
You just need to be online often enough to keep changing your trades.
|
|
|
Post by spamwise on Oct 9, 2006 10:35:28 GMT -5
If you want to be able to offer more standing trades, you should consider Bureaucracy, Office Tower, Customs House, and/or World Trade Center. Otherwise, I'd echo rycchus's comment about more frequent logons. (I know that can be problematic. Work firewalls can be a pain.)
|
|
|
Post by Crovaz on Oct 11, 2006 19:23:43 GMT -5
it dosnt really matter but if you read any thing i said I was buracracy with a office tower and customs house for 8 trades and loggin in more to change my trades wouldn'y help seeing as there is nothing in particular i wanted and was jsut making general trades.
|
|
|
Post by Rasteroid on Oct 11, 2006 23:45:38 GMT -5
Severian is right.. any kind of multi option/object trades would do two things:
a) compromise the value of being able to make multiple trades (bur, customs, etc.) b) introduce an unwanted level of complexity
So.. sorry to say it's not a high priority.
|
|