Ok, I understand that if I walk near one, my 1/10 chance of stepping wrong may throw me into harms' way. And I understand how some other person could banish me into a twister. But I recently encountered a fairly nasty situation.
I saw a "top 3 building" (a.k.a. Pope Point for the taking) in the desert. So I hoped on and destroyed it. Upon the refresh, poof, I'm now standing on a twister.
Is there any way to know before hand that the building I'm considering destroying is actually hiding a twister behind/beneath it? (Aside from having mastered the code to know where "random" "special tiles" will be.)
Or is this just a fiendish strategy to essentially leave land mines under your buildings in the desert, making it kind of a security system? ;D
(Oh, and I was thrown into the water and drowned, thank you very much.)