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Post by juanito on Jun 22, 2009 19:38:06 GMT -5
With cities sorted from best to worse (top five or something) and some vague indication of where they are (in the note of "far where the sun is born" or something like that).
I think it'll endorse team work and would give the game some drive.
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Post by Blargfeld on Jun 22, 2009 20:29:55 GMT -5
Tho I like the idea I'm willing to wait to see what the game has in store for us before installing a leaderboard for what may be an entirely inconsequential part of the gameplay
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Post by Jemaat on Jun 22, 2009 22:49:23 GMT -5
No! No ranks! The lack of a drive to competition makes this game potentially super uber awesome... and could also facilitate reduced restrictions on Rast's traditional slow-game model... *hint hint*
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Post by juanito on Jun 23, 2009 6:30:56 GMT -5
Well, also it'd work as some kind of "collective memory" that we'd use to think of mythical cities and stuff... that could be made if the update rate was veeeeery slow. That'd kick ass, ffs.
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Post by albatross on Jun 23, 2009 12:20:59 GMT -5
Your character could rank the cities he/she has seen, which would maintain reality to some degree, i guess, or while meditating in a city, you could see how it compares relatively just like your other "attributes"
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