Eh, it seems pretty bug-free as far as I saw, just supremely pointless and boring. There is almost no interaction other than friending someone and marching around, or the occasional diddle or attack (though attacking someone gets you stuck in the Sparrow/Naga loop, so that is a very bad thing).
Battle Mines had a goal in mind - you build a DDD, or you build a fully functional island, you stockpile and horde until you decide to kill everyone, and then you start over. GoG was similar - you built your power up and became a super fire ninja pope and wrecked havoc throughout the lands, or you became a calm, water dancer and wrecked havoc throughout the lands. Etc.
Samsara seems fairly aimless. You could gather stone, iron, and wood, and build a city, and then train some weaponry. You could make a few coins. But then what? One bad fight and you are stuck in a Naga/Sparrow loop because you initiated combat. Playing as an insect or animal is about as boring as it gets - you can walk in one of eight directions, you can eat, or you can mate with someone of the opposite sex from your species if you can find one. Boring.
I am hoping some sort of goal materializes in the future, and I'd be more than happy to play again, but Nagas and Sparrows are completely unenjoyable.
Ok since you're curious here's what's going in next:
The Destroy skill + Natural disasters and deaths (how are they related?) Getting dirty and washing And there's a bunch of nice low hanging fruit I want to get out of the way.. man, I wish I wasn't so lazy !!!