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Warfare
Jun 10, 2012 21:07:12 GMT -5
Post by psiweapon on Jun 10, 2012 21:07:12 GMT -5
Anyone care to throw a couple of munitions down InanimateJ's general direction?
I've sure been doing so the last couple days, but can't keep up anymore right now.
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Warfare
Jun 10, 2012 21:17:07 GMT -5
Post by Rasteroid on Jun 10, 2012 21:17:07 GMT -5
no thanks dude.. you two are spinning your wheels, I've got a doomsday device to build.
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Warfare
Jun 11, 2012 0:51:21 GMT -5
Post by inanimatej on Jun 11, 2012 0:51:21 GMT -5
Rast, great idea with the cannons and nothing else. I'm practically invincible. ALL HAIL EMPEROR ME
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Warfare
Jun 11, 2012 1:32:46 GMT -5
Post by Rasteroid on Jun 11, 2012 1:32:46 GMT -5
Is it doing you any good?
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Warfare
Jun 11, 2012 9:16:37 GMT -5
Post by inanimatej on Jun 11, 2012 9:16:37 GMT -5
It's keeping my PM currently at a healthy 45, capped down to 20 by industry, and my GM is quite high as well due to lots of empty terrain on the grid. Keeping coal players vassalized is also a perk, it allows for easy acquisition of ammunition.
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Warfare
Jun 11, 2012 11:42:45 GMT -5
Post by Rasteroid on Jun 11, 2012 11:42:45 GMT -5
I'm not so worried about it when there's one of you, but at three or four warlords it's going to get interesting.
I notice you haven't cared to throw down my way yet, *builds ten cannons*.
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Warfare
Jun 11, 2012 18:41:58 GMT -5
Post by xade on Jun 11, 2012 18:41:58 GMT -5
Hey, reckon it would be possible to get some kind of additional detail in our combat reports?
All I know is that I got attacked, lost a building, and fired back 4 uro shells- I'm assuming the sons of bitch gunners just missed everything on me, but it would be nice to have that detailed somewhere - maybe even a report back on where we hit?
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Warfare
Jun 11, 2012 18:43:51 GMT -5
Post by xade on Jun 11, 2012 18:43:51 GMT -5
Also- if a refinery completes their work- but gets blown up before I grab it- reckon the proceeds can be in the rubble?
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Warfare
Jun 11, 2012 18:55:48 GMT -5
Post by inanimatej on Jun 11, 2012 18:55:48 GMT -5
Ooh, just tithed a diamond drill. Hooray for warfare!
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Warfare
Jun 11, 2012 22:15:50 GMT -5
Post by Rasteroid on Jun 11, 2012 22:15:50 GMT -5
xade: I agree, it would be sorta cool to see a city view of where you hit, maybe only if your spy survived combat or something. That is tricky and I won't do it yet, but again, if your spy survives I guess I could tell you what buildings you hit.
Sorry to keep disappointing you, but from the manual: "An idle building is activated by paying the start cost, then a timer ticks down, after which the output can be harvested. After the cost is paid the invested materials can never be retrieved. If the building is scrapped or destroyed before being harvested, the investment is lost."
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Warfare
Jun 11, 2012 23:13:39 GMT -5
Post by xade on Jun 11, 2012 23:13:39 GMT -5
But... but... Diamonds are forever!!
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Warfare
Jun 13, 2012 9:12:15 GMT -5
Post by xade on Jun 13, 2012 9:12:15 GMT -5
Is there any way to restrict URO on retaliation? cause I've been saving it up for ages, and every time I get attacked- BLAM - there goes my supply of URO.
It's not like it's ever hit anything for me!!
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Warfare
Jun 13, 2012 9:30:54 GMT -5
Post by Rasteroid on Jun 13, 2012 9:30:54 GMT -5
I agree, atomic munitions may be a bit light on the combat damage. Perhaps I will beef up their explosion radii.
Oh, I know exactly what you can do: Scrap all your cannons.
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