It's keeping my PM currently at a healthy 45, capped down to 20 by industry, and my GM is quite high as well due to lots of empty terrain on the grid. Keeping coal players vassalized is also a perk, it allows for easy acquisition of ammunition.
Hey, reckon it would be possible to get some kind of additional detail in our combat reports?
All I know is that I got attacked, lost a building, and fired back 4 uro shells- I'm assuming the sons of bitch gunners just missed everything on me, but it would be nice to have that detailed somewhere - maybe even a report back on where we hit?
xade: I agree, it would be sorta cool to see a city view of where you hit, maybe only if your spy survived combat or something. That is tricky and I won't do it yet, but again, if your spy survives I guess I could tell you what buildings you hit.
Sorry to keep disappointing you, but from the manual: "An idle building is activated by paying the start cost, then a timer ticks down, after which the output can be harvested. After the cost is paid the invested materials can never be retrieved. If the building is scrapped or destroyed before being harvested, the investment is lost."