Well, it looks like I can't build anything that's not a warehouse, even building cannons is hard. Plus the black market isn't really an option as if you try to get something you need to complete something else, it usually takes away the other objects needed. So, is it supposed to be this way or am I doing something wrong? Anyone willing to give me advice? because just building mines till you can't build no more and checking the trade every six hours to find there's nothing interesting isn't my description of fun...
Not really ranting, I just feel like I'm missing something...? O.o
Well, you have to trade to get what you need. Why don't you try offering trades for the things you do need. For example: 1 BXT:1 PIRN or 1 ALU:4 PIRN or 2 ALU:1 EUR
Then people should trade with you, without you even having to check up on it.
Alternately, try getting up the resources to Terraform (you do have TL1 and an Academy, right? If not, use the Black Market to get what you need to build an Academy and then get to TL1, since at TL0 the Blackmarket is extremely lenient!) and switch to something you'd like better.
Here's a quick rundown of what advantages I can think of for each: Coal: Easy access to Diamonds and plenty of Coal for Power, but has to use traded materials as ammunition unless you're going to waste Diamonds (Gasp!) and to actually make anything... fortunately, everyone needs Coal. Bauxite: You can make mines and warehouses with relative ease, and aluminum is required for many peaceful-type buildings, such as Office Towers and so on... it's good if you can pair up with someone who has lots of Coal and Diamonds, as then you can make Diamond Drills and work together to make the more advanced buildings. Pig Iron: Cannons galore. Seriously, this is the one good thing about Pig Iron. Otherwise it's actually kind of disappointing, although I suppose they're okay for manufacturing ICBMs along with the Uranium miners. Sand: Losing 1 Sand rarely due to windiness isn't a huge problem, and Glass is extremely useful for spies and many buildings... Sand producers are also best at making Palantirs and smuggling them in. Uranium: Not affected by pollution, but slow... rarely attacked due to generally having EUR available, and can make ICBMs fairly easily. On the downside, very few resources harvested each turn... at the best, they can get four, with up to three of them being EUR (in exchange for a lot of power, which they'll use their Power Plant for, so they'll have to use their URO for repowering), and then they have to use those three remaining resources to trade for everything else they need... not exactly easy, either.
Well, I'm actually tithing two people and planning on vassalizing a third tomorrow... but I can't get anything really useful... except heaps of coal, which really come in handy. But no, I don't have an academy, and seems like I can't bring myself to build an academy. Everybody offers what I can myself offer, and everyone needs what I need. The guys who have what the rest need, aren't trading. And I can't complete the Academy because the object I'm lacking (1 EUR) costs me kidney and a half on the black market (namely, everything else I need to build it) I just bought one food and even now it asks for the 1 food, 3 bauxite and THE ONLY ALUMINIUM I HAVE! So I can't build the academy
It is tough at the start. That is for sure! You should get lots of what you mine for. Try building the buildings that increase the number of trades you are allowed. Wait for the trades, and see what you can build. Plan to build only one building at a time.
Well it seems finally Ramul has agreed to offer something reasonable so I built my new and shiny academy ^__^ now i've got to get 15 coal... bad part is that I am still vassalized for like 5 cycles and I'm no longer master of anybody...
Post by JCatSchool on Feb 27, 2006 18:06:52 GMT -5
Except that nothing really needs URO to build with aside from the Academy and the Reactor (the latter of which you should never build unless you're willing to go Technocrat, or really can't get coal...)
I find that Coal is really useful, as you need it for everything (I'm never out, and with a Cellar it doesn't really take up THAT much space, since it's easy to trade away, for the most part!) ...
But people aren't willing to trade, for example, 1 DDRL for 32 Coal --- because they often don't have Cellars, and really don't have room for 32 Coal and can't really use it for anything.
However, if that happens, I just refine some of it into Diamonds, and save them up for a rainy day (that is, to make some Diamond Drills when I get around to it)...
I really ought to switch back to Bureaucracy though, so I can put up more trades.
Sweet! It's not so bad, eh? There may be ups and downs but you can usually recover somehow.. I try to make no situation impossible.
For example, Fascists were kind of milking the world hard, so now the senate takes care of them by denouncing the behaviour!
Could be a problem if the fascists get a majority vote though, and change it to condonation.. then it would be a world of fascists tithing the hell out of each other.. though not so much as other govt's, as there's not the +1 object for hatred.
such a world would be begging for a plucky band of theocrats to come in and sieze control.